AI Insights · Timothy · July 2024
Top 5 Character Collection Games on iOS in Spain: Q2 2024 Performance
Explore the performance trends of the top 5 character collection games on iOS in Spain during Q2 2024, including downloads, revenue, and active users.
During the second quarter of 2024, the top 5 character collection games on iOS in Spain showcased varying performance trends in terms of downloads, revenue, and weekly active users. Below, we delve into the specifics for each game.
Squad Busters, published by Supercell, experienced notable fluctuations in its metrics. Revenue peaked at around $68K in the final week of April but saw a general decline, reaching approximately $26K by mid-June. Downloads started strong with over 500K in the last week of April but dropped significantly to around 8K by the end of June. Weekly active users also followed a downward trend, decreasing from nearly 394K in late April to around 168K by the end of the quarter.
Brawl Stars, another title from Supercell, maintained a relatively stable performance. Revenue peaked at $580K in the last week of April but declined to $214K by mid-June before bouncing back to $391K in the final week of the quarter. Downloads were consistent, ranging from 24K to 73K per week. Weekly active users showed a slight dip from 951K at the beginning of April to 898K by the end of June.
Subway Surfers by Sybo Games ApS exhibited steady growth in both downloads and active users. Revenue remained low, ranging from $137 to $543 per week. Downloads increased from 7.6K in early April to over 11K by the end of June. Weekly active users saw a rise from approximately 267K to 307K over the same period.
EA SPORTS FC™: UEFA EURO 2024™, published by Electronic Arts, showed an upward trend in revenue, peaking at nearly $38K in early June before stabilizing around $28K by the end of the quarter. Downloads varied between 4K and 7.8K per week. Weekly active users increased from about 89K in early April to nearly 137K by the end of June.
Mob Control by Voodoo had modest revenue, reaching a high of approximately $1.6K in late May. Downloads fluctuated, peaking at 7.9K in late April before declining to around 3.8K by the end of June. Weekly active users grew from about 5.5K in early April to a peak of 16.4K in mid-May, stabilizing around 12.3K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.